Crank a Civil War submarine toward a warship and decide when to stop.
A solo-only game about the H.L. Hunley's 1864 attacks on the Charleston blockade, where hand-cranking a submarine toward a warship becomes a chain of push-your-luck decisions in the dark.
Who it's for
Solo players drawn to tightly themed historical wargames with a strong sense of place.
Not for you ifβ¦
You are looking for something to play with other people β this box seats exactly one.
Vibe's take
Claustrophobic and grim β every extra push toward the target is a bet placed with a crew that already used up its luck.
newer than 95% of games
collected more than 18% of games
Best with 1 Β· publisher: 14+
longer than 77% of games Β· typical 30β90 min
For experienced groups Β· 3.4 out of 5 Β· heavier than 91%
Lots of text, fluency helps