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Iliad

Command Greek heroes before Troy, play the right cards in each assault and collect victory cards up to 12 points.

Published by
asmodee

The Greeks are besieging Troy, and Helen is waiting. Iliad (2006) puts two to six players in command of Greek heroes in a card game of rock-paper-scissors style battles. Victory cards come into play in several stages, and with the right cards you strengthen your own army or weaken someone else's. When the siege ends, the strongest players pick a victory card of their choice, the cards in play are discarded and a new phase begins with whatever remains in your hand, plus three fresh cards each. First to 12 points wins. Team play is possible. A mythology card duel of about 45 minutes.

Siege of Troy as the themeWin at 12 pointsTeam play is supported

Who it's for

You like card duels with bluffing and mythology flavour, and also want a team option.

Not for you if…

You want deep strategy or no luck. Reading opponents and drawing good cards decides plenty.

Vibe's take

Card-driven and bluffy. You never quite know what rivals hold, so each assault becomes a guessing game, and a good read feels great.

#3,740 on BGG

of over 30,000 ranked board games

Published 2006 Β· 20 years ago

older than 85% of games

In 2,200 collections

collected more than 34% of games

2–6 players Β· ages 10+

Best with 6

about 45 min

shorter than 51% of games Β· typical 30–90 min

Complexity: medium

One warm-up round Β· 2.1 out of 5 Β· heavier than 52%

Opinions: usual spread

A normal range of ratings

Language: no text

Playable without the language

Play style: in teams