Win elections in six Greek city-states, then lend their armies to the battles that matter most.
Perikles (2006) is a Martin Wallace game about noble families in ancient Greece, each trying to become the leader of one or more of six city-states. It runs in two phases. First, you fight for area control in each state until the elections, and whoever wins an election gets to control that state's army. Then you use cards to send those armies to attack or defend one of seven battles up for grabs, each tied to a state, but you cannot attack your own. The mechanics are straightforward, drawing on Euro-style wargames, in particular on Martin Wallace's Struggle of Empires. Three to five players, around two hours.
Who it's for
You enjoy Martin Wallace games and want a politics-and-war mix with a clear ruleset for three to five.
Not for you ifβ¦
You want a light game or have fewer than three players. It needs a table of schemers.
Vibe's take
Scheming and political. You buy influence, take the armies others would love to hold and then argue with your cards about whose battle really counts.
older than 85% of games
collected more than 38% of games
Best with 5 Β· publisher: 13+
longer than 87% of games Β· typical 30β90 min
Takes some learning Β· 3.3 out of 5 Β· heavier than 89%
A normal range of ratings
A few terms, easy to look up