A two-player World War II skirmish game with cardboard counters, hedgerows and the pace of a war movie.
A miniatures wargame without the miniatures: two players, cardboard counters and a modular map of the 1944 Normandy hedgerows. Each of you commands a squad of soldiers, support weapons and vehicles in a scenario, and the mood is closer to a Hollywood war movie than a military manual. You plan your orders with an action queue, move across a square grid, check lines of sight and roll dice to see whether the machine gun pins your squad down or the shell finds its target. Every unit has its own strengths, so smart positioning matters as much as firepower. It plays loud, fast and cinematic for a tactical wargame. Around an hour, for two players aged fourteen and up.
Who it's for
You and one opponent like tactical wargames with squads, tanks and dice, and prefer cinematic pace over a rulebook the size of a phone book.
Not for you if…
You want more than two players or no combat theme at all. It is a dedicated two-player World War II duel with dice.
Vibe's take
Tense and dramatic. You queue your orders, watch lines of sight open up, and the dice decide whether the plan holds, which feels like a well-staged battle scene.
older than 67% of games
collected more than 57% of games
Best with 2 · publisher: 14+
longer than 62% of games · typical 30–90 min
Takes some learning · 2.7 out of 5 · heavier than 76%
Some love it, others really don’t
Text on cards or in the rules