Tide of Iron

WWII tactical wargame with plastic soldiers, modular hex maps and scenario-driven battles.

πŸ‘₯ 2–4 players⏱ approx. 120 minπŸͺ„ Takes some learning12+
β˜… 6.5 Β· BGG #1,420

Who it's for

You enjoy miniatures wargames, historical settings and tense head-to-head battles. Best for two committed players with an evening to spare.

Not for you if…

You dislike long setups, rulebooks and dice-heavy combat. It is a big box with plenty of components to wrangle.

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Vibe's take

Tactical and tense, with plenty of dice drama and big swings. Moving your tanks and squads into cover feels satisfying, and every scenario plays a bit differently.

About this game

Tide of Iron is a big tabletop World War II battle game for two to four players, set in northern Europe in 1944 and 1945. American and German forces clash across a modular hex map using lots of plastic soldiers, tanks and heavy weapons. Each scenario sets the map, forces and victory conditions, so the game is really a collection of different battles in one box. You spend action points to move and fight, play command cards for special moves, and roll dice to see how bullets land. It is a two-hour commitment with real tactical depth, best as a head-to-head between two commanders who care about the details.

Plastic soldiers, tanks and heavy weaponsModular hex map and scenario bookAction points plus command cards

By the numbers

Players

Best at 2 playersWorks with 2, 4

Duration

120 min

Ages 12+

Complexity

3.5 / 5 β€” Medium

BGG Rating

6.5/10

Rank #1,420

3.9k ratings

Published

2007

Language

Moderate text

Designed by

Christian T. Petersen, Corey Konieczka, John Goodenough

Published by

Fantasy Flight Games, Edge Entertainment, Ubik

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