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Grifters

Deck-building without the deck: recruit crime specialists, keep them all in hand and steal from everyone.

Grifters is deck-building without the deck. You are a crime boss in a dystopian world, and your whole organization sits in front of you: every specialist is either on the table or in your hand, ready to use whenever you like. You start with six specialist cards, recruit new operatives with special skills, and send them out to steal as much money as you can from corrupt governments, malicious corporations and, naturally, the other bosses. Because nothing disappears into a shuffled pile, you always know what you have and plan around it. The tension is in the take-that moments, where a rival's smart play lifts cash out of your pocket. Short, sharp and mean in the best way.

Hand-building instead of deck-buildingRecruit specialists with unique skillsSteal from rivals, corporations and governments

Who it's for

You like deck-building but hate waiting for the right card to surface. Great for a tight four-player table with a streak of mischief.

Not for you if…

You dislike take-that and getting robbed by friends. The whole point of the game is to take money from each other.

Vibe's take

Quick, crafty and a little spiteful. With every card always in reach you spend your time on combos and on the pleasure of lifting cash from a rival.

#3,488 on BGG

of over 30,000 ranked board games

Published 2015 Β· 11 years ago

older than 63% of games

In 3,545 collections

collected more than 46% of games

2–4 players Β· ages 10+

Best with 4 Β· publisher: 14+

about 30 min

shorter than 69% of games Β· typical 30–90 min

Complexity: light

Explained in 5 minutes Β· 1.8 out of 5 Β· lighter than 63%

Opinions: usual spread

A normal range of ratings

Language: lots of text

Lots of text, fluency helps

Play style: competitive

Theme & categories