Play wall, gate and watchtower cards into rows to claim prestige tiles and build the most honor on the Great Wall.
You are a Northern Chinese prince with one job: build a massive wall, and earn honor everlasting while you are at it. Everyone starts with the same twenty-card deck in their own color: seven wall cards worth one point, three gate cards worth two, a watchtower worth three, plus nine more cards with different point values and special actions. You shuffle, draw five, and compete over prestige tiles, numbered one to eight, which sit at the head of the card rows. On your turn you play cards into those rows to take the lead. It is a quick, light area-majority card game, about half an hour, with two to five players, and best with three. The theme is a wall, the feeling is a tight little contest.
Who it's for
You want a quick card game of timing and area majority, played with a tidy little deck each.
Not for you ifβ¦
You want a deep, evolving strategy. It is short and light, and the decks do not change during play.
Vibe's take
Light, quick and tactical. Everyone has the same deck, so the fun is in timing your cards and noticing when to commit.
older than 85% of games
collected more than 43% of games
Best with 3 Β· publisher: 10+
shorter than 69% of games Β· typical 30β90 min
One warm-up round Β· 1.9 out of 5 Β· lighter than 60%
Most people rate it similarly
Playable without the language