Line up four in a row, but bigger pieces gobble smaller ones and bury what you thought was safe.
Four in a row on a four-by-four grid, with a twist that makes your brain itch: bigger pieces can swallow smaller ones. Each of you has twelve nesting pieces in three sizes, and on your turn you either place a piece from your stock or move one already on the board. A big piece can cover a smaller one and hide it, whether it is yours or your opponent's. That is the memory test: you have to remember what lies underneath, because lifting the wrong piece can reveal your rival's winning line. It plays in about twenty minutes and mixes bluffing, foresight and board control. Think of it as Tic-Tac-Toe that went to grad school, with some Othello-style swings in the mix.
Who it's for
You and an opponent want a compact, luck-free duel with a memory twist, a sharper cousin of Tic-Tac-Toe and Connect Four.
Not for you if…
You need more than two players or dislike remembering hidden positions. A forgotten piece will cost you the game.
Vibe's take
Quick, tricky and a little mean. Positions swing when a big piece lands, and the memory part keeps both players honest and occasionally panicked.
older than 92% of games
collected more than 51% of games
Best with 2 · publisher: 7+
shorter than 84% of games · typical 30–90 min
One warm-up round · 1.8 out of 5 · lighter than 61%
A normal range of ratings
Playable without the language