Pull eight energy devices out of the haunted building before six rooms are overrun.
Who it's for
You want a cooperative dice game with a recognisable film theme to play with kids around eight and up, or with friends who grew up on the movies.
Not for you ifβ¦
You expect much strategy. Dice rolls drive most of the outcome, and clever planning only goes so far.
Vibe's take
Light and a little frantic, with the dice deciding how fast the ghosts pile up. The tension is real, the decisions are small, and the team feel does the heavy lifting.
The evil Rowan is trying to bust open the Barrier and let the dead out, and it is up to the Ghostbusters to hold the line. In this cooperative dice game you roll to move your character through the Mercado Building, pull the energy devices out of the rooms, and keep an eye on the ghosts that keep appearing. If too many ghosts show up and six rooms become haunted at once, everybody loses. If all four Ghostbusters get out with all eight devices in time, everybody wins. Simple roll-and-move, a little tension, and a recognisable theme that kids and film-loving adults can both follow.
Get it
Players
Duration
30 min
Ages 5+
Complexity
1.8 / 5 β LightBGG Rating
5.6/10
Rank #8,664
296 ratings
Published
2016
Designed by
Brian Yu
Published by
Mattel, Inc.