Secretly send your airships across a sky kingdom and out-guess your rivals to claim the most starfall.
A fantasy sky kingdom, a map full of contested regions, and a pile of magnetic airships you commit in secret. Everyone bids at once: you commit your airships in secret, then everyone reveals and you see who really owns each region. Go big in a few key places or spread thin and bluff your intentions. Winning regions pays out rewards, which you spend on buildings with lasting perks or on secret intel about where starfall tokens will land. Whoever claims the most starfall tokens takes the game. It is part area control, part guessing game about your opponents' nerves, with just enough resource juggling to keep the decisions meaty. It scales from solo to five players and runs about an hour and a quarter.
Who it's for
You enjoy outguessing people at the table and want area control where bluffing matters more than raw luck.
Not for you if…
You dislike hidden choices that can punish a wrong guess, or you want a peaceful builder without direct conflict.
Vibe's take
Tense and sneaky. Every reveal is a small gamble on what the others will do, and you spend half the game trying to look like you are about to attack somewhere else.
newer than 77% of games
collected more than 48% of games
Best with 4 or 5 · publisher: 14+
longer than 71% of games · typical 30–90 min
One warm-up round · 2.4 out of 5 · heavier than 65%
Some love it, others really don’t
A few terms, easy to look up