First Monday in October

Back the winning side of real Supreme Court cases across three eras.

πŸ‘₯ 1–4 players⏱ approx. 120 minπŸͺ„ Takes some learning12+
🧩 Solo modeβ˜… 5.5 Β· BGG #15,963

Who it's for

Players drawn to American history and political strategy who want the theme carrying real mechanical weight.

Not for you if…

US legal history holds no appeal for you – the case cards are most of what makes this sing.

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Vibe's take

Cerebral and argumentative – reading which way the bench will swing is the whole game, and the bench keeps changing underneath you.

About this game

A card-driven game about the US Supreme Court from 1789 to 2010, where you place clerks on the side of real cases you expect to win and nudge the Court's philosophy toward your own agenda.

Clerks committed to case majoritiesShifting judicial philosophy trackThree eras from 1789 to 2010

By the numbers

Players

Best at 3 playersWorks with 1–4

Duration

90–120 min

Ages 12+

Complexity

3.0 / 5 β€” Medium

BGG Rating

5.5/10

Rank #15,963

34 ratings

Published

2026

Language

Moderate text

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