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Founding Fathers

Cast votes, play state delegates and claim tokens while the US Constitution gets written article by article.

Founding Fathers puts you in the 1787 convention writing the US Constitution, from the team behind 1960: The Making of the President. You are delegates, and the goal is to leave the room with the most renown. Each round an article of the constitution comes up for debate, as a Federalist, Anti-Federalist, Big State or Small State issue. You hold three delegate cards representing your states, each with a special ability, and you play them to use a power, to vote for or against the issue, or to claim a token in one of four issue types. Then the issue passes or flips to its opposite. A 2010 game for three to five, around ninety minutes.

The 1787 Constitutional Convention as a gameDelegate cards with special abilitiesIssues that pass or flip to their opposite

Who it's for

You like political card games with a clear historical hook, and the voting mechanic suits your group.

Not for you if…

You want a light party game or a strong narrative. The theme is political and the scoring is mechanical.

Vibe's take

A vote-trading chess match. Each article is a small fight over which way it flips, and your card choice reveals more than you think.

#2,424 on BGG

of over 30,000 ranked board games

Published 2010 Β· 16 years ago

older than 78% of games

In 2,296 collections

collected more than 35% of games

3–5 players Β· ages 12+

Best with 4 Β· publisher: 13+

about 90 min

longer than 77% of games Β· typical 30–90 min

Complexity: demanding

Takes some learning Β· 2.8 out of 5 Β· heavier than 76%

Opinions: usual spread

A normal range of ratings

Language: lots of text

Lots of text, fluency helps

Play style: competitive

Theme & categories