A big space-opera strategy game of exploring, hauling cargo and claiming systems for two to five.
The Kurross Empire came out of deep space, crushed Earth's fleet within a week and turned the oceans into a wasteland. Markan, the last captain, salvaged an old Worldship and fled to the fringe of the galaxy, followed by Earth's old enemies, the Zun and Decima Empires. In Empires of the Void II from 2018, you lead one of these Worldships, exploring, hauling goods, claiming planets and trading blows in a long space-opera economy for two to five players. A modular board, action points, hand management and variable powers keep it varied. Expect about three hours and plenty of interaction, a sprawling space epic.
Who it's for
You want a long, meaty space strategy game with exploration, trade and conflict in one box.
Not for you ifβ¦
You want something short or light. It is heavy and takes a full evening.
Vibe's take
Epic and sprawling. You expand across a modular galaxy, juggle cargo, planets and fleets with limited action points, and always have to decide whether to trade nicely or press the advantage.
newer than 51% of games
collected more than 63% of games
Best with 3 or 4 Β· publisher: 13+
longer than 95% of games Β· typical 30β90 min
For experienced groups Β· 3.5 out of 5 Β· heavier than 92%
A normal range of ratings
Lots of text, fluency helps