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Escape from Atlantis

Race twelve tribesmen off a sinking island while sharks, octopuses and your rivals do their worst.

Thirty-seven hex tiles make up a tropical island, and it is sinking one tile at a time. Each of you steers twelve Atlanteans toward the safe islands around the board, with the rising sea as the clock. You can swim, hitch a ride on a dolphin or pile into boats, while sea monsters, octopuses and sharks wait in the water to spoil the trip. Dice and a few action points decide how far your people get, and there is plenty of room to ruin a rival's evening. It is a cousin of Survive!, minus the hidden point values on the pawns. A 1986 classic that runs about an hour and gets loud near the end.

A hex island that sinks tile by tileSwim, ride dolphins or board boatsSea monsters, octopuses and sharks in the water

Who it's for

You like a race with teeth and can laugh when the dice feed your people to a shark. Best with four.

Not for you if…

You want calm planning without luck or take-that. Here the sea and your friends both bite.

Vibe's take

Cheerfully nasty. The island keeps shrinking, every boat is a negotiation with luck, and somebody always watches their best swimmer get eaten.

#3,479 on BGG

of over 30,000 ranked board games

Published 1986 Β· 40 years ago

older than 97% of games

In 3,106 collections

collected more than 42% of games

2–4 players Β· ages 8+

Best with 4

45–60 min

longer than 62% of games Β· typical 30–90 min

Complexity: light

Explained in 5 minutes Β· 1.5 out of 5 Β· lighter than 71%

Opinions: usual spread

A normal range of ratings

Language: no text

Playable without the language

Play style: competitive

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