Flee the sinking city of Atlantis by playing cards, moving pawns and picking up the tiles behind you.
Not the Atlantis you may be thinking of: this one is the 2009 card-and-tile version. Plato's sunken city is on the board, connected to solid ground by a chain of land tiles, and your job is to get your pawns off the island while carrying as many treasures as you can. Each turn you discard a card showing a symbol and move a pawn to the next tile with that same symbol. Before you end your turn, you may pick up the tile you just left and lay it down further along the path, building a bridge for the others to cross. You will hold your hand in your head while the path shifts under everyone's feet. About forty-five minutes, for two to four players aged ten and up.
Who it's for
You want a light card-and-tile race with a mythological setting for two to four players, children included from around ten.
Not for you if…
You want deep strategy or long-term planning. The path changes too fast for that, and the cards limit what you can do.
Vibe's take
Light and a little frantic. The path shifts every turn, so you keep adjusting your plan to cards and tiles, and watching others carry off treasure keeps the pressure up.
older than 80% of games
collected more than 38% of games
Best with 4 · publisher: 10+
shorter than 51% of games · typical 30–90 min
One warm-up round · 1.8 out of 5 · lighter than 62%
Most people rate it similarly
Playable without the language