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Exodus: Proxima Centauri

A sprawling 4X space opera where six human factions build fleets, vote, bargain and fight for the Centauri system.

After a nuclear war, six human factions find shelter in the Centauri system and are saved by a mysterious superior civilization that gives each of them a fresh planet. Then the Centaurians announce their departure, and the old struggle for power starts over. Exodus: Proxima Centauri is a big 4X empire-builder: each player designs a fleet of customized ships, conquers new worlds, fights the Centaurian Resistance and each other, researches Centaurian technology, negotiates and votes on political decisions. Expect hex-grid space maps, simultaneous action selection, bidding and sharp-elbowed diplomacy over roughly three hours. A grand, loud game for a full table that enjoys scheming and shouting at each other.

Customized ships and 4X expansionVoting and open diplomacy at the tableSix factions, hex maps and technology to research

Who it's for

You gather five or six friends for a long, loud space-conquest evening with bargaining and betrayal.

Not for you if…

You have limited time or a small group, or you dislike take-that and negotiation. This game needs a full table and the hours.

Vibe's take

Epic, noisy and negotiation-heavy. Deals are made across the table, betrayals are routine, and the votes can turn a winning position into a losing one in a single round.

#2,388 on BGG

of over 30,000 ranked board games

Published 2012 · 14 years ago

older than 72% of games

In 3,268 collections

collected more than 43% of games

2–6 players · ages 14+

Best with 5 or 6

about 3 h

longer than 95% of games · typical 30–90 min

Complexity: heavy

For experienced groups · 3.6 out of 5 · heavier than 93%

Opinions: divided

Some love it, others really don’t

Language: little text

A few terms, easy to look up

Play style: competitive