A sprawling 4X space opera where six human factions build fleets, vote, bargain and fight for the Centauri system.
After a nuclear war, six human factions find shelter in the Centauri system and are saved by a mysterious superior civilization that gives each of them a fresh planet. Then the Centaurians announce their departure, and the old struggle for power starts over. Exodus: Proxima Centauri is a big 4X empire-builder: each player designs a fleet of customized ships, conquers new worlds, fights the Centaurian Resistance and each other, researches Centaurian technology, negotiates and votes on political decisions. Expect hex-grid space maps, simultaneous action selection, bidding and sharp-elbowed diplomacy over roughly three hours. A grand, loud game for a full table that enjoys scheming and shouting at each other.
Who it's for
You gather five or six friends for a long, loud space-conquest evening with bargaining and betrayal.
Not for you if…
You have limited time or a small group, or you dislike take-that and negotiation. This game needs a full table and the hours.
Vibe's take
Epic, noisy and negotiation-heavy. Deals are made across the table, betrayals are routine, and the votes can turn a winning position into a losing one in a single round.
older than 72% of games
collected more than 43% of games
Best with 5 or 6
longer than 95% of games · typical 30–90 min
For experienced groups · 3.6 out of 5 · heavier than 93%
Some love it, others really don’t
A few terms, easy to look up