Explore a monster-filled dungeon together and take on a red dragon, no game master needed.
Who it's for
Friends who love Dungeons & Dragons flavor and want a self-running co-op with miniatures. Good with three or four players.
Not for you ifβ¦
You want deep roleplay or a flexible story. The game is more structured tactics than improvisation, and bad dice luck can hurt.
Vibe's take
Adventurous and tense, with the reliable rhythm of explore, fight and survive. Every new tile is a small gamble, and the dice can swing a fight quickly.
A cooperative dungeon crawl in the world of Dungeons & Dragons, with miniatures, tiles and a red dragon at the end of the tunnel. You pick a hero such as a rogue, warrior, cleric or wizard, and together you work through scenarios by exploring new tiles, fighting monsters and surviving the traps and events the dungeon throws at you. Each turn follows a clear rhythm: move and fight, explore a new tile, then see what the dungeon does to you. It's a cousin of Castle Ravenloft with a new set of heroes and more fire. No game master required, which makes it a tidy way into the dungeon without a campaign commitment.
Get it
Players
Duration
60 min
Ages 10+
Complexity
2.6 / 5 β MediumBGG Rating
6.6/10
Rank #1,183
7.0k ratings
Published
2011
Language
Heavy text
Designed by
Peter Lee, Bill Slavicsek
Published by
Wizards of the Coast