Dungeons & Dragons: Wrath of Ashardalon Board Game

Explore a monster-filled dungeon together and take on a red dragon, no game master needed.

πŸ‘₯ 1–5 players⏱ approx. 60 minπŸͺ„ A round to warm up10+
🀝 Cooperative🧩 Solo modeβ˜… 6.6 Β· BGG #1,183

Who it's for

Friends who love Dungeons & Dragons flavor and want a self-running co-op with miniatures. Good with three or four players.

Not for you if…

You want deep roleplay or a flexible story. The game is more structured tactics than improvisation, and bad dice luck can hurt.

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Vibe's take

Adventurous and tense, with the reliable rhythm of explore, fight and survive. Every new tile is a small gamble, and the dice can swing a fight quickly.

About this game

A cooperative dungeon crawl in the world of Dungeons & Dragons, with miniatures, tiles and a red dragon at the end of the tunnel. You pick a hero such as a rogue, warrior, cleric or wizard, and together you work through scenarios by exploring new tiles, fighting monsters and surviving the traps and events the dungeon throws at you. Each turn follows a clear rhythm: move and fight, explore a new tile, then see what the dungeon does to you. It's a cousin of Castle Ravenloft with a new set of heroes and more fire. No game master required, which makes it a tidy way into the dungeon without a campaign commitment.

Fully cooperative dungeon crawlDungeon built tile by tile as you exploreMultiple scenarios and heroes

By the numbers

Players

Best at 3–4 playersWorks with 1–5

Duration

60 min

Ages 10+

Complexity

2.6 / 5 β€” Medium

BGG Rating

6.6/10

Rank #1,183

7.0k ratings

Published

2011

Language

Heavy text

Designed by

Peter Lee, Bill Slavicsek

Published by

Wizards of the Coast

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