Tap out ice blocks one by one and don't be the player who drops the polar bear.
Tap out the ice, save the polar bear. Don't Break the Ice, a Hasbro classic from 1968, puts a polar bear on a square of ice made from small plastic blocks in a frame. You take turns knocking out one ice block with a little hammer, and whoever knocks out the one that makes the central square fall, bear included, loses. Think about which block is holding things up. It works for toddlers from age three, though adults tend to wince just as much. Two to four players, about twenty minutes, with no reading and no strategy beyond a steady hand.
Who it's for
You have children as young as three and want a game where nobody has to read or count.
Not for you if…
You want anything with decisions or strategy. It is a steady hand and a bit of luck.
Vibe's take
Slow-building tension with a loud, silly ending. Each tap makes everyone lean in.
older than 99% of games
collected more than 39% of games
Best with 2
shorter than 84% of games · typical 30–90 min
Explained in 5 minutes · 1.1 out of 5 · lighter than 88%
Some love it, others really don’t
Playable without the language