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Dice Horde

One roll drives the horde and arms your towers at once.

A solo tower defence roll-and-write where the same roll that advances the dice-headed horde also hands you the towers and gadgets to stop it.

Same roll attacks and defendsPips are speed and healthKilled dice fill your graveyard

Who it's for

Solo players who want a crunchy tower defence puzzle with campaign progression.

Not for you if…

You want a game to share with others or prefer polished components over print and play.

Vibe's take

Frantic and arithmetic – you are always doing subtraction under pressure, and every die you fail to finish comes back one row closer next round.

#19,015 on BGG

of over 30,000 ranked board games

Published 2026 · this year

newer than 95% of games

In 100 collections

collected more than 12% of games

1 players · ages 10+

Best with 1

30–60 min

longer than 62% of games · typical 30–90 min

Play style: competitive · solo too