Combat Commander: Pacific

Tactical WWII combat in the Pacific jungles, where a card in your hand can flip a firefight in an instant.

πŸ‘₯ 2 players⏱ approx. 180 minπŸͺ„ Takes some learning12+
β˜… 6.6 Β· BGG #1,099

Who it's for

Serious two-player wargamers and WWII history buffs who already love the Combat Commander system or hex-and-counter tactical games.

Not for you if…

You want a quick or casual game night, because this is a long, rules-dense simulation built for dedicated wargaming sessions.

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Vibe's take

tense, unpredictable, tactical, immersive, demanding

See how it plays

About this game

Combat Commander: Pacific pulls the acclaimed card-driven wargame series out of Europe and into the jungles and beaches of the Pacific theater. You command squads of Imperial Japanese, US Marines, or Indian and ANZAC Commonwealth troops through tense tactical firefights where a hand of event cards can turn a firefight sideways at any moment. Banzai charges, beach landings, and the constant push and pull of initiative make every hex-by-hex engagement feel genuinely unpredictable rather than purely mathematical. It layers new factions and rule tweaks onto the core Combat Commander system, adding depth without losing the series' signature nerve-wracking card play. A serious two-player wargame for a long, focused evening.

Three new Pacific factionsEvent cards drive chaosDeep hex-based tactical combat

By the numbers

Players

Best at 2 playersWorks with 2

Duration

180 min

Ages 12+

Complexity

3.2 / 5 β€” Medium

BGG Rating

6.6/10

Rank #1,099

1.8k ratings

Published

2008

Language

Heavy text

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