Fight WWII squad combat where cards replace dice entirely
Who it's for
Wargaming duos who want tense, story-generating tactical combat. Best for players who appreciate emergent narratives from card-driven chaos.
Not for you ifβ¦
Not for players who want full control over outcomes or dislike lengthy wargame sessions.
Vibe's take
Narrative, tense, chaotic, gripping
Card-driven World War II tactical combat for two players. Each card triggers orders, events, or opportunities across a modular map of hex-based scenarios. No dice β every outcome flows from card play and hand management.
Get it
from β¬5
Players
Duration
60β180 min
Ages 12+
Complexity
3.3 / 5 β MediumBGG Rating
7.2/10
Rank #277
6.1k ratings
Published
2006
Language
Heavy text
Designed by
Chad Jensen
Published by
GMT Games, Devir