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Axis & Allies: Pacific

A 2001 Axis & Allies game of the Pacific war with Japan, the US and Britain fighting over islands and sea lanes.

Axis & Allies: Pacific (2001) is the second stand-alone entry in the Axis & Allies family, moving the war to the Pacific Ocean. Three main powers face off: Britain, Japan and the United States. Japan is trying to expand its empire, either by force or by holding on long enough to consolidate its gains. New rules and twists appear. Naval and air bases turn tiny islands into vital holdings, convoy zones let a single submarine pack cripple an economy, the Chinese forces are limited but hard to crush, and Japan has kamikazes. Expect a long, dice-heavy game of fleets and island hopping for two or three players.

Pacific theater with Japan, the US and BritainNaval bases, air bases and convoy zonesKamikazes and a limited but stubborn China

Who it's for

You like big WWII strategy with fleets, dice and islands, and know or enjoy the Axis & Allies system with two or three players.

Not for you if…

You want a fast, light game. It takes hours and a lot of dice.

Vibe's take

Big and deliberate. You spread fleets and air power across a huge map, worry about supply convoys and wait nervously for the dice to decide the next island.

#3,432 on BGG

of over 30,000 ranked board games

Published 2001 · 25 years ago

older than 92% of games

In 3,630 collections

collected more than 46% of games

2–3 players · ages 12+

Best with 2 or 3

about 4 h

longer than 98% of games · typical 30–90 min

Complexity: demanding

Takes some learning · 2.9 out of 5 · heavier than 79%

Opinions: divided

Some love it, others really don’t

Language: no text

Playable without the language

Play style: in teams

Theme & categories