Cathedral

Pack your buildings into a medieval town, wall off the enemy and capture their pieces, Tetris-style.

πŸ‘₯ 2 players⏱ approx. 20 minπŸͺ„ Rules in 5 min8+
β˜… 6.1 Β· BGG #2,640

Who it's for

You two want a compact head-to-head with no luck at all, something like a spatial cousin of Go or Blokus for pairs.

Not for you if…

You are more than two, or you want a theme that does more than decorate the pieces. This is a pure abstract duel.

🦊

Vibe's take

Calm on the surface, quietly aggressive underneath. Every placement is a small puzzle and a small threat at once, and the board gets tight faster than you expect.

About this game

Two players, one little medieval town, and a board that fills up faster than you think. Each of you owns a set of building-shaped pieces in your own color, from single-square huts up to five-square halls. A neutral cathedral goes down first, then you take turns squeezing your buildings onto the grid. Wall off a pocket that holds at most one enemy building (or the cathedral) and you capture it: the piece goes back to its owner, and that ground is yours alone. When nobody can place another piece, the player with the fewest unplaced square units wins. Think of it as Tetris with elbows, over in about twenty minutes. A 1979 classic that is sneakier than its calm look suggests.

Building pieces from one to five squaresEnclose pockets to capture enemy buildingsA neutral cathedral opens the board

By the numbers

Players

Best at 2 playersWorks with 2

Duration

20 min

Ages 8+

Complexity

1.8 / 5 β€” Light

BGG Rating

6.1/10

Rank #2,640

3.9k ratings

Published

1979

Designed by

Robert P. Moore

Published by

Gigamic, Mattel, Inc., Falomir Juegos, Lagoon Games, Family Games, Inc. and 6 more

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