Grab gems, cash in points, and out-bluff rival merchants in a quick marketplace scramble.
Three or four gem merchants race around a marketplace, grabbing stones, cashing in points, and trying to guess what everyone else wants. Every round you roll a die, move your marker, then secretly pick one of three actions. The tension comes from the reveal: if two of you chose the same thing, you haggle with gems until one blinks.
Who it's for
Groups who like a little bluffing and negotiation baked into a light collection game, and who enjoy tense reveals over deep planning.
Not for you if…
You want deep strategy or hate the luck of the die and the swing of who happens to clash with whom. The haggling also falls flat with players who won't engage.
Vibe's take
Fast and chatty, with the real game living in the haggle when two players want the same action. Every round is a small standoff.
older than 94% of games
collected more than 34% of games
Best with 4
shorter than 78% of games · typical 30–90 min
One warm-up round · 1.8 out of 5 · lighter than 61%
Most people rate it similarly
Playable without the language