Axis & Allies

Command a World War II power on a global map, buy armies, roll dice and coordinate with your team.

πŸ‘₯ 2–5 players⏱ approx. 180 minπŸͺ„ Takes some learning12+
β˜… 6.3 Β· BGG #1,973

Who it's for

You like big, long strategy games with plastic armies and enjoy planning offensives with teammates, a more serious step up from Risk.

Not for you if…

You want a quick evening or hate dice-driven fights. Games are long, and the combat can swing against careful planning.

🦊

Vibe's take

Epic and slow-burning, with big decisions about where to spend and where to strike. The dice add drama but the economy decides who is winning.

About this game

World War II on one table: Germany and Japan against the USA, the United Kingdom, and the USSR, on a world map split into territories, Risk-style, but with plastic armies that do very different jobs. Infantry, tanks, fighters, bombers, battleships, carriers, submarines, transports, anti-air guns, and factories each have their own strengths, and you spend production points on the mix you think will win. Dice settle every fight, and teammates have to coordinate rather than play solo. You can also gamble resources on researching a super-weapon. Expect an all-afternoon commitment, long debates over where to hit first, and the rare satisfaction of a well-timed landing.

Axis against Allies on a world mapTen different unit types to buyTeam play with shared strategy

By the numbers

Players

Best at 2, 5 playersWorks with 2–5

Duration

180 min

Ages 12+

Complexity

3.0 / 5 β€” Medium

BGG Rating

6.3/10

Rank #1,973

12k ratings

Published

1981

Designed by

Larry Harris, Jr.

Published by

Milton Bradley, Jedko Games, Nova Game Designs, PewterCraft

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