Lead expeditions along five colored paths and decide which cards to play, hold and discard.
Who it's for
You like Knizia-style card tension and want it on a board that feels like an adventure. Three or four players give the richest discard fights.
Not for you ifβ¦
You expect the two-player card game feel unchanged. The board, three rounds and monument scoring make this a different, slightly heavier game.
Vibe's take
Calm, thoughtful and quietly tense. Every discard feeds the table or the trap, and the final-round squeeze makes you wince at your own hand.
Reiner Knizia's Lost Cities, but on a proper board: you lead expeditions along five colored paths and each card you play pushes a piece one step further. The cards have to be played in rising order within a color, so you are constantly deciding whether to commit now or hold out for a better number. You play three rounds, and the monuments you collect count in the final score. There are also the choices of when to take a card from the open display and when to feed your opponents by discarding the wrong one. It's a tidy, thoughtful push through the jungle that is lighter than it looks and still has teeth.
Get it
Players
Duration
30β60 min
Ages 8+
Complexity
1.7 / 5 β LightBGG Rating
6.4/10
Rank #1,714
5.0k ratings
Published
2008
Designed by
Reiner Knizia
Published by
IELLO, Rio Grande Games, 999 Games, KOSMOS, Zvezda