Back

Ascension: Immortal Heroes

A fast fantasy deckbuilder for two: recruit heroes, defeat monsters and use Soul Gems against the rebel godling Kythis.

Ascension: Immortal Heroes does double duty: it is the second set in the Storm of Souls story arc and a complete two-player game by itself. The deckbuilding is the familiar Ascension kind. A shared row of cards sits in the middle, and each turn you spend what you have to recruit heroes and constructs or to defeat monsters, and your purchases join your growing deck. Both acquired cards and defeated creatures earn points. The new Soul Gem cards represent trapped souls of past heroes whose power you can wield in the effort to stop the rebel godling Kythis from reaching godhood. Fast, familiar and ideal for a duel.

Stand-alone two-player Ascension setSoul Gem cards with heroes' trapped soulsShared row of heroes, constructs and monsters

Who it's for

You like deckbuilders with fast turns and a fantasy flavor, ideally for two players or a solo session.

Not for you if…

You dislike luck in the draw of the shared row or want a larger group. It is built around two players.

Vibe's take

Snappy and slightly cutthroat. You scan the shared row for the card that helps you and denies your opponent, then sweep your hand away and start over.

#2,136 on BGG

of over 30,000 ranked board games

Published 2012 Β· 14 years ago

older than 72% of games

In 3,458 collections

collected more than 45% of games

1–2 players Β· ages 12+

Best with 2 Β· publisher: 13+

about 30 min

shorter than 69% of games Β· typical 30–90 min

Complexity: medium

One warm-up round Β· 2.1 out of 5 Β· heavier than 53%

Opinions: usual spread

A normal range of ratings

Language: lots of text

Lots of text, fluency helps

Play style: competitive Β· solo too

Theme & categories