Hack the corp or protect your servers — cyberpunk mind games for two
Who it's for
Competitive two-player fans who love mind games and asymmetric play. One of the great card games ever designed.
Not for you if…
Discontinued — requires secondary market. Not for players who dislike extensive deckbuilding outside the game.
Vibe's take
Tense, cerebral, asymmetric, electrifying
Asymmetric two-player card game of cyberpunk hacking. One player is a megacorp protecting servers, the other a runner breaking in. Bluffing, hand management, and razor-sharp mind games in every match.
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Players
Duration
45 min
Ages 12+
Complexity
3.4 / 5 — MediumBGG Rating
7.7/10
Rank #84
31k ratings
Published
2012
Language
Heavy text