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Agents of SMERSH

Cooperative Cold War spy adventure in an alternate 1970s with custom dice, gadgets and a story that writes itself.

Published by
8th Summit

Shaken, stirred and cooperative. Agents of SMERSH puts you on a UN secret service team in an alternate 1970s Cold War, facing a freshly founded and fiercely independent SMERSH, the name being Russian for Death to Spies. Custom dice decide whether encounters succeed or fail, and the strategy runs deeper than most storytelling board games. Expect gadgets, guns, cars, pop-culture winks and a dash of humor, all drawn by George Patsouras, known for his work on The Resistance. Play with one to four agents, work out who does what, and let the story tell itself. It is an espionage adventure with a retro grin, best with three.

Cooperative 1970s spy storytellingCustom dice decide encountersGadgets, cars and pop references

Who it's for

You like Bond-style capers, teamwork and a story that comes out slightly different every time, played alone or with a few friends.

Not for you if…

You want a competitive game or a serious spy thriller. The tone is tongue-in-cheek and the dice have the last word.

Vibe's take

Pulpy and playful, with real tactical bite under the trench coats. You plan together, roll dice that sometimes laugh at you, and enjoy the cheesy moments as much as the wins.

#2,771 on BGG

of over 30,000 ranked board games

Published 2012 · 14 years ago

older than 72% of games

In 3,066 collections

collected more than 42% of games

1–4 players · ages 12+

Best with 3 · publisher: 13+

about 90 min

longer than 77% of games · typical 30–90 min

Complexity: medium

One warm-up round · 2.5 out of 5 · heavier than 68%

Opinions: divided

Some love it, others really don’t

Language: lots of text

Lots of text, fluency helps

Play style: cooperative · solo too