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After the Empire

Rule a medieval fiefdom after Rome's fall: place workers, grow your lands and prepare for fights with your neighbors.

A medieval liege, a walled city and a countryside nobody owns yet. In After the Empire (2021), Rome has fallen, feudalism has restored some stability and you rule a fiefdom with settlements and holdings around your walls. Neighboring lords and ladies compete for the bountiful land between you, and old tensions and petty feuds are common until scouts bring news that changes the stakes. You send workers to develop your realm, build up the economy and prepare to fight. It is a heavier, two-hour game of worker placement, resource management and conflict, with a long-view feel, for two to four who like their medieval struggles substantial.

Medieval fiefdom after Rome's fallWorker placement drives developmentEconomy and fighting side by side

Who it's for

You like longer medieval strategy with worker placement and some conflict, especially with two or three players.

Not for you if…

You want a short game or little downtime, or you dislike heavier rules and long turns.

Vibe's take

Weighty and planned, with a slow build toward a clash. You think several turns ahead about economy and defense, and the neighbors always keep you honest.

#1,711 on BGG

of over 30,000 ranked board games

Published 2021 · 5 years ago

newer than 63% of games

In 3,690 collections

collected more than 47% of games

2–4 players · ages 14+

Best with 2 or 3 · publisher: 13+

60–120 min

longer than 87% of games · typical 30–90 min

Complexity: demanding

Takes some learning · 3.1 out of 5 · heavier than 86%

Opinions: divided

Some love it, others really don’t

Language: some text

Text on cards or in the rules

Play style: competitive

Theme & categories