Load stones on shared boats, but anyone can sail them. Where your stones end up is never certain.
Vibe's take
confrontational simplicity, boat manipulation, monument building, elegant tension, accessible
Who it's for
Groups who enjoy elegant games where simple actions create genuine confrontation.
Not for you ifβ¦
You dislike others messing with your plans. Boats will be sailed to the wrong place constantly.
Load stone blocks onto boats, then sail them to one of five building sites where the order stones are placed determines scoring. The twist: anyone can sail any boat, so your carefully loaded stones might end up at a monument you did not intend. Four simple actions per turn mask deep tactical decisions about when to load, when to sail, and when to let others commit first. Each monument scores differently: the pyramid rewards early placement, the temple rewards top positions, and the burial chamber rewards adjacency. Elegant, confrontational, and beautifully produced.
Players
Duration
40 min
Ages 10+
Complexity
2.0 / 5 β LightBGG Rating
6.9/10
Rank #617
17k ratings
Published
2016
Language
Some text
Designed by
Phil Walker-Harding
Published by
Galakta, Piatnik Distribution, White Goblin Games, Korea Boardgames, KOSMOS, Giochi Uniti, Vennerød Forlag AS, Arclight Games, IELLO, Devir, Lautapelit.fi, Thames & Kosmos, Spilbræt.dk
Sounds like your kind of game?
Load stones on shared boats, but anyone can sail them. Where your stones end up is never certain.
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