Turn one boatload of oddball workers into a thriving settlement – in five rounds that end sooner than you think.
Who it's for
A sweet spot for gamers who want worker placement with warmth: deep enough to plan, friendly enough for mixed groups.
Not for you if…
Look elsewhere if you need direct conflict or heavyweight complexity, because this one builds rather than burns.
Vibe's take
cozy but crunchy, tactical, inviting, satisfying
A boat, a charter, and a shoreline nobody has built on yet – that is your starting capital. Over five rounds you place workers of different species, each with its own knack, to gather resources, feed your people, and grow a camp into a proper settlement at the edge of a mysterious city. Envoys keep arriving with contracts worth chasing, and when your own buildings will not do, you simply send workers over to a rival's settlement and pay for the privilege. A friendly-looking mid-weight euro with real decisions underneath: every worker matters, and every round ends faster than you would like.
Get it
Players
Duration
60–90 min
Ages 10+
Complexity
3.0 / 5 — MediumBGG Rating
5.6/10
Rank #13,269
62 ratings
Published
2026
Designed by
Haakon Gaarder
Published by
Sinister Fish Games, Giant Roc, Arrakis Games