Cooperative trick-taking where won tricks place tiles across a 22-mission campaign.
A cooperative campaign that fuses trick-taking with polyomino placement: win tricks to place spirit tiles that surround mission tiles, across 22 linked missions with a ticking overall clock.
Who it's for
Groups who want a cooperative campaign with real mechanical bite and a fresh spin on trick-taking.
Not for you if…
You want one-shot sessions with no bookkeeping, or you find limited communication rules frustrating.
Vibe's take
Tight and nervy – you can see the tile you need, you just can't say so, and the campaign clock turns every sloppy trick into a debt you carry forward.
newer than 95% of games
collected more than 16% of games
Best with 4 · publisher: 10+
shorter than 69% of games · typical 30–90 min
One warm-up round · 2.3 out of 5 · heavier than 62%
A few terms, easy to look up