Build a Horde or Alliance deck, lead your hero and party into battle, and defeat your opponent's hero.
This is the collectible card game based on World of Warcraft, published by Upper Deck in 2006, with Cryptozoic taking over the license in 2010. Two players pick a hero from the Horde or the Alliance, and that hero leads a party of allies. You play cards to equip weapons and armor, cast spells, use talents, invite allies and complete quests, and the aim is to defeat the other hero before they defeat you. Each new set echoed the content of the online game at the time. It is a trading card game, so you build your own deck from cards you collect or buy, and the fun is as much in deck-building as in the duel. Best for existing Azeroth fans.
Who it's for
You love Azeroth and enjoy collectible card games, including shopping for cards and tuning decks.
Not for you if…
You want a self-contained game with no further purchases. Being collectible, it needs boosters or built decks to play well.
Vibe's take
Familiar and deck-driven. A lot of the fun comes before the match, in building a deck, and then in seeing how your hero, allies and quests play out against a rival build.
older than 85% of games
collected more than 43% of games
Best with 2 · publisher: 12+
shorter than 84% of games · typical 30–90 min
One warm-up round · 2.6 out of 5 · heavier than 72%
Some love it, others really don’t
Lots of text, fluency helps