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World of Warcraft Trading Card Game

Build a Horde or Alliance deck, lead your hero and party into battle, and defeat your opponent's hero.

This is the collectible card game based on World of Warcraft, published by Upper Deck in 2006, with Cryptozoic taking over the license in 2010. Two players pick a hero from the Horde or the Alliance, and that hero leads a party of allies. You play cards to equip weapons and armor, cast spells, use talents, invite allies and complete quests, and the aim is to defeat the other hero before they defeat you. Each new set echoed the content of the online game at the time. It is a trading card game, so you build your own deck from cards you collect or buy, and the fun is as much in deck-building as in the duel. Best for existing Azeroth fans.

Horde or Alliance heroesEquip weapons, cast spells, complete questsCollectible deckbuilding from card sets

Who it's for

You love Azeroth and enjoy collectible card games, including shopping for cards and tuning decks.

Not for you if…

You want a self-contained game with no further purchases. Being collectible, it needs boosters or built decks to play well.

Vibe's take

Familiar and deck-driven. A lot of the fun comes before the match, in building a deck, and then in seeing how your hero, allies and quests play out against a rival build.

#3,252 on BGG

of over 30,000 ranked board games

Published 2006 · 20 years ago

older than 85% of games

In 3,219 collections

collected more than 43% of games

2 players · ages 10+

Best with 2 · publisher: 12+

about 20 min

shorter than 84% of games · typical 30–90 min

Complexity: medium

One warm-up round · 2.6 out of 5 · heavier than 72%

Opinions: divided

Some love it, others really don’t

Language: lots of text

Lots of text, fluency helps

Play style: competitive