Declare your spell, draw a disc, let someone else narrate the disaster.
Student wizards cast spells they barely control: you declare what your spell should do, then draw a disc from a bag and another player narrates what actually happened.
Who it's for
Groups up to eight who like improvised storytelling and don't mind rules that hand the punchline to someone else.
Not for you ifβ¦
You want tactical control over outcomes or dislike improvising out loud in front of a table.
Vibe's take
Chaotic and very funny β you hand the outcome of your own spell to a friend, and the story that comes back is better than what you planned.
newer than 95% of games
collected more than 12% of games
Best with 4 or 5 or 6 or 7 or 8
shorter than 84% of games Β· typical 30β90 min
Explained in 5 minutes Β· 1.0 out of 5 Β· lighter than 97%