Mutabo

Improvise a story together while command cards throw in rhymes, sketches and total nonsense.

πŸ‘₯ 3–6 players⏱ approx. 45 minπŸͺ„ Rules in 5 min10+
🀝 Cooperativeβ˜… 5.9 Β· BGG #3,967

Who it's for

Groups who love collaborative improv games and don't mind embracing chaos together as a team.

Not for you if…

You take storytelling seriously or hate performing under time pressure, because this thrives on glorious nonsense.

🦊

Vibe's take

silly, chaotic, collaborative, fast, giggly

See how it plays

About this game

Mutabo drops a deck of bizarre command cards onto your storytelling session and dares you to keep a straight face. As the tale unfolds, cards force sudden left turns, silly voices, rhyming constraints, quick sketches on paper, and the whole table scrambles together to keep the story making some kind of sense before time runs out. Nobody wins alone here; the fun is entirely in watching a coherent plot collapse into glorious nonsense as a team, then trying to salvage it in real time.

Cooperative real-time storytellingQuirky command-card constraintsPaper-and-pencil improv

By the numbers

Players

Best at 5–6 playersWorks with 4–6

Duration

25–45 min

Ages 10+

Complexity

1.0 / 5 β€” Very Light

BGG Rating

5.9/10

Rank #3,967

608 ratings

Published

2017

Language

Heavy text

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