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Warhammer Underworlds: Shadespire

A compact two-player miniatures duel in the Mortal Realms, with warbands, a modular board and custom decks.

Warhammer Underworlds: Shadespire (2017, Games Workshop) is a two-player arena brawl in the Mortal Realms. Each side brings a small warband of push-fit miniatures, a deck of objectives and power cards, and a modular board of tiles that gets rearranged for every match. You move across a grid, roll dice to fight, and try to meet your objectives before your opponent does, with matches running about 30 minutes. It was built with competitive play in mind, and there is an organized scene around it, but it also works as a compact miniatures duel at a kitchen table. Experienced players will find depth in deck building, while newcomers get a gentler entry than a full-scale Warhammer army.

Small warbands of push-fit miniaturesModular board changes each matchObjective and power card decks you customize

Who it's for

You want a competitive miniatures duel that fits on a small table and takes less than an hour, with room to tinker with decks.

Not for you if…

You have no one to play with one-on-one, or you want a big cooperative campaign. This is strictly a head-to-head game.

Vibe's take

Fast, tactical and a bit cutthroat. Each activation counts, and your deck decides what tricks are available at the right moment.

#1,318 on BGG

of over 30,000 ranked board games

Published 2017 · 9 years ago

older than 54% of games

In 4,945 collections

collected more than 58% of games

2 players · ages 12+

Best with 2

about 30 min

shorter than 69% of games · typical 30–90 min

Complexity: medium

One warm-up round · 2.5 out of 5 · heavier than 70%

Opinions: divided

Some love it, others really don’t

Language: some text

Text on cards or in the rules

Play style: competitive