The 1995 Games Workshop dungeon crawl where four heroes team up against monsters, traps and treasure rooms.
Four heroes walk into a dungeon: a Barbarian from the savage north, a Wizard from the Empire's cities, a Dwarf after gold and an Elf from the woods of Loren. Warhammer Quest is the original 1995 Games Workshop dungeon crawler, played cooperatively, with the game itself running the monsters. You explore a dungeon built from modular board pieces, roll dice to fight, loot treasure and aim for wealth and glory. Each hero plays differently, and you can go in with up to four heroes or even alone. Think Hero Quest with grittier fights and a much longer sprawl. This is the first Warhammer Quest, not the later versions that share the name.
Who it's for
You like old-school dungeon crawling with miniatures and want a cooperative game where the party works together against the dungeon itself.
Not for you if…
You want a slick modern design or minimal rules. It is a 1995 game with plenty of dice and fiddly upkeep, and long sessions.
Vibe's take
Gritty, cooperative and dice-heavy. You open rooms, brace for ambushes and stack up loot, with each hero's special strengths shaping how the party handles a fight.
older than 95% of games
collected more than 46% of games
Best with 4
longer than 87% of games · typical 30–90 min
Takes some learning · 2.7 out of 5 · heavier than 74%
Some love it, others really don’t
Lots of text, fluency helps