Warhammer 40,000: Conquest

A two-player Warhammer 40,000 card duel over planets with seven factions and fixed expansion packs.

πŸ‘₯ 2 players⏱ approx. 60 minπŸͺ„ Takes some learning12+
β˜… 6.5 Β· BGG #1,330

Who it's for

You love Warhammer 40,000 or want a deck-construction duel with a strong theme. Great for two people who will keep tuning decks.

Not for you if…

You want a quick pick-up game or have no interest in the setting. It rewards collecting and building, so it is a hobby rather than a one-off box.

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Vibe's take

Tactical and grim. You deploy units, commit them to planets and watch fights unfold, with each faction pulling a different trick. Built for repeated duels, with deck tweaks between matches.

About this game

Warhammer 40,000: Conquest is a two-player Living Card Game where you lead a warlord and his armies in a fight over the planets of the Traxis sector. You build your deck from fixed expansion packs rather than random booster cards, which keeps the collecting side predictable. There are seven factions, from Space Marines and Astra Militarum to Orks, Chaos, Dark Eldar, Eldar and Tau, each with a distinct play style. You must fight battles while also planning ahead by establishing a presence on planets before the war consumes them. Grim and stylish, it suits fans of the setting and players who like dueling with deck construction.

Seven Warhammer 40,000 factionsLiving Card Game, no random boostersTwo-player planet-control duel

By the numbers

Players

Best at 2 playersWorks with 2

Duration

30–60 min

Ages 12+

Complexity

3.1 / 5 β€” Medium

BGG Rating

6.5/10

Rank #1,330

3.4k ratings

Published

2014

Language

Heavy text

Designed by

Brad Andres, Eric M. Lang, Nate French

Published by

Fantasy Flight Games, Edge Entertainment, Galakta, Heidelberger Spieleverlag, Giochi Uniti and 1 more

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