A two-player Warhammer 40,000 card duel over planets with seven factions and fixed expansion packs.
Who it's for
You love Warhammer 40,000 or want a deck-construction duel with a strong theme. Great for two people who will keep tuning decks.
Not for you ifβ¦
You want a quick pick-up game or have no interest in the setting. It rewards collecting and building, so it is a hobby rather than a one-off box.
Vibe's take
Tactical and grim. You deploy units, commit them to planets and watch fights unfold, with each faction pulling a different trick. Built for repeated duels, with deck tweaks between matches.
Warhammer 40,000: Conquest is a two-player Living Card Game where you lead a warlord and his armies in a fight over the planets of the Traxis sector. You build your deck from fixed expansion packs rather than random booster cards, which keeps the collecting side predictable. There are seven factions, from Space Marines and Astra Militarum to Orks, Chaos, Dark Eldar, Eldar and Tau, each with a distinct play style. You must fight battles while also planning ahead by establishing a presence on planets before the war consumes them. Grim and stylish, it suits fans of the setting and players who like dueling with deck construction.
Get it
Players
Duration
30β60 min
Ages 12+
Complexity
3.1 / 5 β MediumBGG Rating
6.5/10
Rank #1,330
3.4k ratings
Published
2014
Language
Heavy text
Designed by
Brad Andres, Eric M. Lang, Nate French
Published by
Fantasy Flight Games, Edge Entertainment, Galakta, Heidelberger Spieleverlag, Giochi Uniti and 1 more