Thiefdom

A pickup-and-deliver heist game where getting caught costs you everything you carried.

πŸ‘₯ 1–4 players⏱ approx. 120 minπŸͺ„ Takes some learning12+
🧩 Solo modeβ˜… 5.7 Β· BGG #6,650

Who it's for

Players who enjoy tight pickup-and-deliver puzzles with real interaction and like the tension of committing to a plan before seeing what everyone else does.

Not for you if…

You want a purely luck-driven or casual game, Thiefdom rewards careful route planning and punishes mistakes with lost loot and points.

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Vibe's take

Tense and puzzle-like, since every player secretly plans their thieves' and the guards' movements before revealing them together, each night is a small guessing game where timing beats brute force.

About this game

Thiefdom has you running a guild of three cunning thieves through six risky nights, planning heists across the medieval town of Bacharach with grappling hooks and smoke bombs while dodging guards who are always one step from catching you.

Simultaneous planning, revealed togetherModular town for a new puzzle each gameGetting caught costs loot and points
By the numbers

Players

Best at 3 playersWorks with 1–4

Duration

60–120 min

Ages 12+

Complexity

3.1 / 5 β€” Medium

BGG Rating

5.7/10

Rank #6,650

388 ratings

Published

2025