Enchant jewels into a compounding energy engine and buy knowledge and artifacts on your race to archmage.
Who it's for
Experienced gamers who love economic engine-building, compounding income and long-term planning, comfortable with a heavier ninety-minute Euro.
Not for you ifβ¦
You want light play, quick teaches or a strong narrative. It is complex, math-heavy and dry, and the fantasy theme is a thin veneer.
Vibe's take
A meaty engine-builder where each round's gem income compounds, rewarding patient planning and knowing when to convert wealth into power.
As young mages chasing the title of archmage, you enchant jewels that steadily pump out magical energy, then spend it on knowledge, artifacts and sentinels. It is a deep economic engine dressed in fantasy, where growing your gem income each round compounds into real power. Auctions for rare artifacts add sharp competition at the top.
Get it
from $70
Players
Duration
90 min
Ages 12+
Complexity
3.5 / 5 β HeavyBGG Rating
6.2/10
Rank #2,079
2.6k ratings
Published
2004
Language
Moderate text