Enchant jewels into a compounding energy engine and buy knowledge and artifacts on your race to archmage.
As young mages chasing the title of archmage, you enchant jewels that steadily pump out magical energy, then spend it on knowledge, artifacts and sentinels. It is a deep economic engine dressed in fantasy, where growing your gem income each round compounds into real power. Auctions for rare artifacts add sharp competition at the top.
Who it's for
Experienced gamers who love economic engine-building, compounding income and long-term planning, comfortable with a heavier ninety-minute Euro.
Not for you if…
You want light play, quick teaches or a strong narrative. It is complex, math-heavy and dry, and the fantasy theme is a thin veneer.
Vibe's take
A meaty engine-builder where each round's gem income compounds, rewarding patient planning and knowing when to convert wealth into power.
older than 88% of games
collected more than 40% of games
Best with 4 · publisher: 10+
longer than 77% of games · typical 30–90 min
For experienced groups · 3.5 out of 5 · heavier than 92%
Some love it, others really don’t
Text on cards or in the rules