Team up as Harry Dresden and friends to clear the board and win the final showdown of each case.
What if Harry Dresden had shown up to his first cases with friends who were never in the books? That is the setup here: you play Harry, Murphy, Susan, Michael and the Alphas through the first five novels, or tackle randomly generated Side Jobs based on the short stories. Each case is a cooperative fight: you play your hand, clear the board of threats, and aim for a final showdown at the end of the book. It uses action points, hand management and dice, and everyone has their own powers. It is tight and a bit risky, with in-jokes for fans, but you do not have to have read the novels. Thirty minutes of teamwork, solo or up to five.
Who it's for
You are a Dresden Files fan, or you just like a punchy co-op card game that rewards teamwork, and you play solo or in small groups.
Not for you if…
You want a relaxed co-op that forgives mistakes. This one is tight and a little risky, and dice can sink a plan.
Vibe's take
Tense and tightly tuned, with the odd dice swing that keeps you honest. You are constantly trading actions against threats, and the final showdown feels earned.
older than 54% of games
collected more than 53% of games
Best with 1 or 4 · publisher: 13+
shorter than 69% of games · typical 30–90 min
One warm-up round · 2.1 out of 5 · heavier than 55%
Some love it, others really don’t
Lots of text, fluency helps