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Quests of Valeria

Hire citizens, chain bonus actions and send them on tavern quests to build the best guild in Valeria.

You run a guild in the capital of Valeria, and the tavern's quest board is your shopping list. Each turn you take two actions from four: draw cards, hire a citizen, reserve a quest, or complete one. Hiring means discarding cards from your hand to pay, and the citizen joins your guild; some of them grant a free bonus action the moment they arrive, so a good chain of hires can feel like a firework display. Completing a quest means sending the right citizens out to do it, which is a set-collection puzzle with a fantasy skin. Most victory points wins. It plays in about forty-five minutes and works nicely at two or three players, though it goes up to five, plus solo.

Two actions per turn: draw, hire, reserve or completeCitizens trigger free bonus actionsQuests demand the right mix of citizens

Who it's for

You like tableau and set-collection card games with a clear turn structure, and you want some satisfying combos in under an hour.

Not for you if…

You want lots of direct interaction or a very long strategic arc. This is a tight, short engine of two actions per turn.

Vibe's take

Snappy and combo-driven. Turns are only two actions, but the best ones set off small chains that make you feel like your guild is a well-oiled machine.

#2,632 on BGG

of over 30,000 ranked board games

Published 2017 Β· 9 years ago

older than 54% of games

In 4,386 collections

collected more than 53% of games

1–5 players Β· ages 10+

Best with 2 or 3 Β· publisher: 14+

20–45 min

shorter than 51% of games Β· typical 30–90 min

Complexity: medium

One warm-up round Β· 2.2 out of 5 Β· heavier than 56%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive Β· solo too

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