Tempel des Schreckens

Open the right grave chamber together, or trust the wrong voice and trigger the fire trap instead.

πŸ‘₯ 3–10 players⏱ approx. 15 minπŸͺ„ Rules in 5 min8+
β˜… 6.6 Β· BGG #1,206

Who it's for

Large party groups and social deduction fans who love Werewolf or The Resistance but want a shorter, sharper round.

Not for you if…

You dislike being lied to convincingly, because the whole point is that someone at the table is doing exactly that.

🦊

Vibe's take

tense, deceptive, quick, social, high-stakes

See how it plays

About this game

Tempel des Schreckens sits you around a table full of grave chambers, gold, and a fire trap that someone at the table absolutely wants you to trigger. Roles split you into loyal adventurers and secret temple guards, and every round comes down to picking a chamber to open without knowing who is steering you wrong. A clever tongue and a well-timed bluff matter more than any card here, since guards win by talking you straight into disaster. It reimplements the tense, quick TimeBomb formula for a bigger table, fifteen sharp minutes of second-guessing everyone, gold or fire, decided by trust nobody actually has.

Reimplements the TimeBomb formulaGuards vs. adventurers hidden rolesFast, high-stakes bluffing

By the numbers

Players

Best at 6–7 playersWorks with 4–10

Duration

15 min

Ages 8+

Complexity

1.1 / 5 β€” Very Light

BGG Rating

6.6/10

Rank #1,206

3.8k ratings

Published

2016

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