Sword & Sorcery: Immortal Souls

Resurrected heroes fight AI-controlled evil in a story-driven dungeon crawler with deep customization.

πŸ‘₯ 1–5 players⏱ approx. 150 minπŸͺ„ Takes some learning12+
🀝 Cooperative🧩 Solo modeβ˜… 7.0 Β· BGG #539

Who it's for

RPG fans who want deep character progression in a board game format without needing a GM.

Not for you if…

You want quick setup or light rules. This is a rules-heavy campaign commitment.

🦊

Vibe's take

heroic, story-driven, tactical combat, RPG depth, cooperative intensity

About this game

A story-driven dungeon crawler where dead heroes are resurrected as immortals to save a kingdom from darkness. Each hero has two possible classes representing parallel destinies, and a cooldown system for powers lets you choose between weak-but-fast recovery or full-strength-but-slow. The AI-driven enemies behave intelligently without needing a game master. When your hero dies, you become a ghost that can still fight with spectral abilities before resurrecting at an altar. Deep character customization, modular boards, and quest-based campaigns that clock in at 90 minutes per session.

Dual-class heroesAI-driven enemiesDeath = ghost mode, not elimination

Get it

from €106

from €106 Β· Amazon.deAd Β· affiliate linkBGG
By the numbers

Players

Best at 1–2 playersWorks with 1–4

Duration

60–150 min

Ages 12+

Complexity

4.1 / 5 β€” Heavy

BGG Rating

7.0/10

Rank #539

5.4k ratings

Published

2017

Language

Moderate text

Designed by

Simone Romano, Nunzio Surace

Published by

Galakta, Intrafin Games, Planplay, GaGa Games, Gremlin Project, Ares Games, Heidelberger Spieleverlag, Devir

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