Fast tactical card combat on a grid where dead units fuel the summoning of new ones across wildly different factions.
Who it's for
Tactical combat fans who want miniature wargame depth in a fast, portable card game format with diverse factions.
Not for you ifβ¦
You prefer cooperative play or want a game without the dice rolls that determine combat outcomes.
Vibe's take
tactical grid combat, faction mastery, fast summoning rhythm, competitive intensity
Two summoners clash on a grid battlefield, playing unit cards from hand and maneuvering them for tactical advantage. Summoner Wars distills miniature wargaming into a fast card game where your dead units become the magic points to summon new ones. Each faction has a completely different playstyle, from the swarming Cave Goblins to the precise Phoenix Elves. Quick enough for a lunch break, deep enough for tournament play.
Get it
from β¬54
Players
Duration
30β60 min
Ages 8+
Complexity
2.3 / 5 β LightBGG Rating
6.7/10
Rank #837
6.8k ratings
Published
2009
Language
Moderate text
Designed by
Colby Dauch
Published by
Plaid Hat Games