Nine cards, one map, and every pick hurts.
Who it's for
For groups who want area control that fits in an evening and deepens over six plays.
Not for you ifβ¦
Skip it if you dislike watching someone take the card you had already planned around.
Vibe's take
Sharp, interactive, choice-heavy, escalating
Six Sojourns is a short area-control game, a reimagining of Eight-Minute Empire. Five cards lie face up; you take one, use its actions to build houses, gain ships, move or add family members, and bank the trade icons in its corner. When everyone has nine cards, you count points and it is over.
Get it
Players
Duration
30β60 min
Ages 8+
Complexity
2.2 / 5 β LightBGG Rating
5.7/10
Rank #7,172
221 ratings
Published
2025