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Sardegna

Place pieces across 16 provinces with identical character cards and fight for influence where the next scoring will hit.

Sardegna drops you into the 14th century, when ambitious nobles on the island of Sardinia are chasing influence. You command ships, found towns, raise towers and settle villagers and priests across 16 provinces, and you do it with a hand of character cards, each with its own abilities and limits. Every round, the two players with the most sway in the current scoring location get victory points, but you only know the next two scoring locations. So timing is everything, and a single move can flip the balance. For two to four players, around an hour. A good pick if you like area majority with a sharp edge.

Identical character card sets per playerOnly the next two scoring locations are knownInfluence across 16 provinces

Who it's for

You like area majority with plenty of planning and want a game where skill beats luck.

Not for you if…

You want a light, relaxed game or you dislike having to track what everyone has already played.

Vibe's take

Tight and tactical. Everyone has the same cards, so winning is about outguessing the table, and with the next two scoring locations known, you can always see a trap forming.

#2,230 on BGG

of over 30,000 ranked board games

Published 2005 Β· 21 years ago

older than 87% of games

In 2,808 collections

collected more than 39% of games

2–4 players Β· ages 10+

Best with 4 Β· publisher: 11+

about 60 min

longer than 62% of games Β· typical 30–90 min

Complexity: demanding

Takes some learning Β· 2.6 out of 5 Β· heavier than 72%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive

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