Rook

Whist-style tricks with a color deck: bid, name trump, and make your promise good.

πŸ‘₯ 2–6 players⏱ approx. 45 minπŸͺ„ A round to warm up10+
β˜… 6.0 Β· BGG #3,164

Who it's for

You like trick-taking and have a regular partner to play with, or you want a deck that does not need suits explained to anyone. Best with four.

Not for you if…

You cannot find exactly four people, or bidding games stress you out. A bad bid hurts the whole partnership, and there is no hiding behind luck.

🦊

Vibe's take

A steady, chatty card game with real tension at the bid. You trust your partner without being allowed to say so, and a missed contract stings in a way a normal hand never does.

About this game

Rook is the trick-taking card game for people who grew up in households where a regular deck of cards was frowned upon. The deck has no face cards or suits, just numbers 1 to 14 in four colors, plus the Rook card itself. Four players in two partnerships bid for the right to name trump, and the winning side has to collect at least as many points as it promised. You must follow the color led, and trump beats the rest. It plays a lot like Whist or Spades, with a bidding round that decides who carries the pressure. Learn it once and you have an evening game that sits comfortably at a kitchen table.

Own deck with numbers and colors, no face cardsPartnership bidding sets the stakesPlays like Spades and Whist

By the numbers

Players

Best at 4 playersWorks with 2, 3, 4, 6

Duration

45 min

Ages 10+

Complexity

1.9 / 5 β€” Light

BGG Rating

6.0/10

Rank #3,164

3.2k ratings

Published

1906

Designed by

Grace Parker, George S. Parker

Published by

Hasbro, Parker Brothers, Winning Moves Games (USA), Editrice Giochi, Miro Company and 2 more

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