Tend an Edo-era forest province where every tree you fell – or plant – shapes your path to honor.
Who it's for
A quiet joy for euro gamers who like planning under nature's whims and appreciate simultaneous turns that keep downtime near zero.
Not for you if…
Pass if you need direct conflict or rowdy table talk, because this is contemplative province-tending, not a shouting match.
Vibe's take
thoughtful, serene, simultaneous, weather-wary, rewarding
Your province starts as untouched old-growth forest, and after five rounds it says everything about the kind of daimyō you are. All players place their forestry samurai simultaneously at key crossroads, and then the choices bite: fell trees for farms and castles, plant and study them for future knowledge, feed a growing population, or muster troops for the Shogun. Hanging over it all is Japan's weather – the rain that makes your forest thrive can just as easily flood your plans, so reading the forecast becomes its own little game. A thoughtful, handsome euro about the tension between using a forest and keeping one.
Get it
Players
Duration
45–90 min
Ages 12+
Complexity
3.0 / 5 — MediumPublished
2026
Designed by
Charlie McCarron
Published by
Paverson Games